David Drosd |

08/11/2000
The good things: -covers C4D (and screen shots of other apps) -offers great tuts in terms of making your own shaders and such. -the animation section is clearly written and a joy to follow -leads the newbie and intermediate 3D'r all b/w but for a small 4 color insert -the b/w screen captures are a bit muddyand small making it difficult to make out details However, mention is made that there are full color pics of ALL book illustrations on the enclosed CD. -in the radiosity section (Pp 289) where a wireframe should be is the same grayscale photo just underneath...thereby making it tough to figure out the scene setup.
There are excellant examples of things we all have seen and some stuff we haven't from Alec Syme,Chad Griffiths, Ryan Crippen and of course Adam Watkins, to mention a few. Oh, and a couple "3d" pics from Phil McNally's Pump Action...you'll need your own set of red ans green lens 3D glasses for these pics.
Though there are many tuts for how to do this and that ... there are things like the metaballs pic by Alec that were not covered for a how to. That's just me though...I see a pic and want to know how'd he do that?
All in all the book is a must for your library... you'll go back and revisit it often.